Probably like the one part where I'd argue the game design kinda does a bad. Generally speaking the game is good about making it so that if you pay attention it's fairly easy to see where to go next, but in this one instance they saw fit to throw in a completely useless elevator while leaving the *actual* way forward a hidden bomb block with no obvious tells. (EDIT: Proceeded to keep watching and noticed that you can clearly see that there is stuff beneath the ground so that is clearly the tell) idk, it just feels kinda cheap? Then again, this is quite a long way into the game. Maybe they figured they'd throw that misdirect in to see how many people would fall for it? Though it's placed in such a way that it really feels just a little bit unfair.
【Metroid Dread】Space Screaming Stream
2022年04月20日 @thelordstarfish 様